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CORY
ARCANGEL
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Cory
Arcangel has created his visual language using images
appropriated from computer graphics technology of the
1970s and 1980s. He uses technologies and graphics from
now-obsolete videogames (e.g, Commodore 64, Atari 800
and 8-bit Nintendo systems), drawing forth memories shared
by an entire generation that spent long hours exposed
to these same images and their repetitive soundtracks.
In this installation, Arcangel has removed all of the
graphical components of the game “Super Mario Bros.”
except for the clouds, which scroll past unendingly against
a blue sky. This strange technological landscape draws
the viewers into an endless loop that leads to an awareness
of how the visual and auditory backdrop to their existence
can so often be alienating. The scrolling skyscape reproduces
a device from cartoon animation, whereby in which the
same background art rolls by endlessly, creating the illusion
of motion and marking the passage of time, when in fact
the viewer’s position is tantamount to being on
a stationary bicycle, in a narrative time/space that is
turning about on its own axis.
Born in 1978 in Buffalo, Cory Arcangel now lives and works
in New York City. He completed studies in music at Oberlin
Conservatory in 2000. His works will soon be on view in
solo exhibitions at Vilma Gold, London (2005) and Brändström
& Stene, Stockholm (2005). Past solo shows have been
held at Migros Museum, Zurich (2005), Galerie Thaddaeus
Ropac, Salzburg (2005), Team Gallery, New York (2005),
FACT, Liverpool (2004) and LISTE, in Basel (2004). Arcangel
has also participated in group shows in New York, including
at Deitch Projects (2005), the Whitney Museum of American
Art (2004), the Guggenheim Museum (2004), the New Museum
of Contemporary Art (2003), and the American Museum of
the Moving Image (2002), as well as at Standard, Oslo
(2005), the Banff Centre in Alberta (2004), the Royal
Academy of Art, London (2004), and Fassbender Gallery,
Chicago (2002).
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Cory Arcangel, Super Mario Clouds v2k3, détail,
2003, installation vidéo, dimensions variables. Avec
l’aimable permission de la Team Gallery.
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